5.0-17924 2 years, 1 month ago AudioCommon: Pass Core::System to AudioCommon functions. (PR #11165 from AdmiralCurtiss)
5.0-17922 2 years, 1 month ago Force EFB2RAM in WWE WrestleMania XIX (PR #11209 from JMC47)
5.0-17920 2 years, 1 month ago Force Safe Texture Cache in Legend of Spyro: A New Beginning (PR #11210 from JMC47)
5.0-17918 2 years, 1 month ago GameINI: Enable slight CPU Overclock for Manhunt 2 (PR #11213 from JMC47)
5.0-17916 2 years, 1 month ago CoreTiming: Pass Core::System to Events. (PR #11253 from AdmiralCurtiss)
5.0-17914 2 years, 1 month ago Jit64: Use MOV instead of ADD for updating imm Ra (PR #11292 from JosJuice)
5.0-17912 2 years, 1 month ago Arm64Emitter: Add MOVPage2R utility function (PR #11294 from JosJuice)
5.0-17910 2 years, 1 month ago VertexLoader: Eliminate use of DataReader (PR #11298 from Pokechu22)
5.0-17907 2 years, 1 month ago VideoCommon: Improve FPS/VPS Counting with Euler + Moving Averages and Colors (PR #11212 from Sam-Belliveau)
5.0-17905 2 years, 1 month ago Updater: Check for write permissions in directory of Updater.exe. (PR #11281 from AdmiralCurtiss)
5.0-17902 2 years, 1 month ago DolphinQt: Add GBA TAS input window (PR #11291 from JosJuice)
5.0-17900 2 years, 1 month ago Add config setting for base GCI folder path. (PR #11236 from AdmiralCurtiss)
5.0-17895 2 years, 1 month ago Android: Fix condition where we set grid span too early (PR #11295 from t895)
5.0-17893 2 years, 1 month ago VideoCommon:VertexLoaderManager: Reduce CPConfig checks (PR #11285 from K0bin)
5.0-17891 2 years, 1 month ago Jit64: Don't use fregsIn in HandleNaNs (PR #11139 from JosJuice)
5.0-17889 2 years, 1 month ago Memmap: Fix initialization of PhysicalMemoryRegion. (PR #11290 from AdmiralCurtiss)
5.0-17887 2 years, 1 month ago IOS/ES: Add support for V1Ticket (PR #11240 from noahpistilli)
5.0-17885 2 years, 1 month ago Android: Adjust card_width (PR #11287 from t895)
5.0-17883 2 years, 1 month ago Android: Use smooth keyboard animation in cheats activity (PR #11267 from t895)
5.0-17881 2 years, 1 month ago Android: Dynamically adapt grid span to card_game size (PR #11254 from t895)