3.0-871 11 years, 11 months ago Fix some warnings.
3.0-870 11 years, 11 months ago Merge conflict. Fixes issue 5471.
3.0-869 11 years, 11 months ago Fix a save state crash in some situation.
3.0-868 11 years, 11 months ago Includes are case sensitive and Common is in the include directories so including the file this way was silly.
3.0-867 11 years, 11 months ago Fixing wiimote savestate and recording.
3.0-866 11 years, 11 months ago Making cheats manager resizeable, maximizable, hideable (parentless), higher by default.
3.0-865 11 years, 11 months ago Fix error message about state undo backup always appearing when no movie is active.
3.0-864 11 years, 11 months ago VertexShaderManager: Fix redundant shader constant updates.
3.0-863 11 years, 12 months ago Compile fix for linux.
3.0-862 11 years, 12 months ago Turns out you have to actually commit a change before merging if you want it to be included.
3.0-846 11 years, 12 months ago Gameini database updates/additions for: TMNT3, Mystic Heroes, BEACH SPIKERS, Fantastic Four, King Arthur, I-Ninja, FFCC Echoes of Time, Just Dance, Disney Epic Mickey, Shark Tale, Pokemon Channel, Car...
3.0-845 12 years ago Added "EnableFPRF = True" to the Beach Spikers game ini. Fixes the flickering textures.
3.0-844 12 years ago Mapped the addco and subfco PowerPC instructions. Fixes Frogger: Hyper Arcade Edition.
3.0-843 12 years ago Enable GFX debugger functionality in Release builds.
3.0-842 12 years ago Partially revert "Check if BP and XF changes actually change values before flushing". Dolphin code sucks too much to get optimizations.
3.0-841 12 years ago Fix indentation [ using the web editor D: ]
3.0-840 12 years ago Merge branch 'efb_scaling_fixes'.
3.0-832 12 years ago Dolphin was crashing after attempting to use a NULL on macosx. (turns out that passing NULL to string cmp funcs has "undefined behavior".)
3.0-831 12 years ago Fixes pausing movies for some 30 fps games, in some situations.
3.0-830 12 years ago Added option to toggle the display of On-Screen Display messages in the Interface tab.