4.0-331 11 years, 1 month ago D3D: Reintroduce depencency on D3DX11 because it's the most straightforward way to bring back some broken features.
4.0-330 11 years, 1 month ago Revert "VideoCommon: create native texture pool"
4.0-329 11 years, 1 month ago Re-plumb window handle to the dsound backend.
4.0-328 11 years, 1 month ago VideoCommon: fix custom textures
4.0-327 11 years, 1 month ago Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon.
4.0-326 11 years, 1 month ago Use an unordered_set to track FIFO write adresses
4.0-325 11 years, 1 month ago Handle BP mask register better to avoid useless BP writes (causing flushes)
4.0-324 11 years, 1 month ago Jit64: implement ps_res
4.0-323 11 years, 1 month ago Jit64: simplify ps_sel
4.0-322 11 years, 1 month ago Jit64: fix typo in ps_sel and re-enable it
4.0-321 11 years, 1 month ago jit64: remove dead code
4.0-320 11 years, 1 month ago Jit64: extract frsqrtex as method
4.0-319 11 years, 1 month ago [JitIL] No more terrible usage of vectors. This is possible because of C++11.
4.0-318 11 years, 1 month ago ogl: check default framebuffer for msaa
4.0-317 11 years, 1 month ago [ARM] Minor idle skip optimization in bx.
4.0-316 11 years, 1 month ago [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP.
4.0-315 11 years, 1 month ago VideoCommon: create native texture pool
4.0-314 11 years, 1 month ago [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793.
4.0-313 11 years, 1 month ago ogl: drop all %f from TextureConversionShader
4.0-312 11 years, 1 month ago Fix {Read,Write}FileToString. We should be using binary always.